While some of the development planning is more reminiscent of that of a Japanese village, indirect influence comes from perhaps two factual American towns in particular: Cushing, Maine ; [lower-alpha 1] and Snoqualmie, Washington. The series' player characters experience an occasional dark alteration of reality called the "Otherworld".
The origin of these manifestations is a malevolent power native to Silent Hill, which materializes human thoughts; this force was formerly non-evil, but was corrupted by the occurrence of certain events in the area. A dog named Mira is also included in many joke endings. Another recurring plot trait in the Silent Hill series is a fictitious religious cult known only as The Order.
The organization has certain members who act as antagonists in most of the series' installments such as Dahlia in the first and prequel, Claudia in 3, Walter in The Room, and Judge Holloway in Homecoming , and operates the "Wish House" also called "Hope House" , an orphanage for poor and homeless children built by a charity organization called the "Silent Hill Smile Support Society".
Three thematic elements consistently drive the narratives of Silent Hill games: the theme of a main protagonist who is depicted as an " everyman " with the exception of Homecoming , where the protagonist is thought to be a soldier and the game's mechanics operate as such , [41] and the everyman's quest, either a search for a missing loved one [42] or a situation where the protagonist wanders into the town apparently by accident but is in fact being "summoned" by a spiritual force in the town.
Multiple endings are a staple of the series, with all installments featuring some, the realization of which often depends on in-game actions performed by the player. The installments in the Silent Hill series contain various symbolism.
The symbols are images, sounds, objects, creatures, or situations, and represent concepts and facts, as well as feelings, emotions, and mental states of the characters. The installments in the Silent Hill series utilize a third-person view , with occasional fixed camera angles.
While visibility is low due to the alternating fog and darkness, all of the series' player characters, except Henry Townshend of Silent Hill 4: The Room , are equipped with a flashlight and a portable device which warns the player of nearby monsters by emitting static a transistor radio in Origins and the first three installments, a walkie-talkie in Homecoming and Downpour , and a mobile phone in Shattered Memories.
Another key feature of the series' gameplay is puzzle-solving, which often results in the acquisition of an item essential to advance in the games. Development of the Silent Hill series started in September with the beginning of the development of its first installment, Silent Hill. For this reason, a Hollywood-like atmosphere was proposed for it. Despite the profit-oriented approach of the parent company, however, the developers of Silent Hill had much artistic freedom because the game was still produced as in the era of lower-budget 2D titles.
Eventually, the development staff decided to ignore the limits of Konami's initial plan, and to make Silent Hill a game that would appeal to the emotions of players instead. The first installment's scenario was created by director Keiichiro Toyama. The first game, Silent Hill , utilizes real-time 3D environments. To mitigate limitations of the hardware, developers liberally used fog and darkness to muddle the graphics. The games are known to have drawn influence from media such as Jacob's Ladder ; Phantoms ; Session 9 ; Alien ; Stephen King's The Mist ; and the art of Francis Bacon , largely through cultivating a technique of inducing fear through more psychological levels of perception.
Many sequences and tropes from these films share identical concepts. It was based on Western literature and films, as well as on depictions of American towns in European and Russian culture.
The installments in the Silent Hill series feature various sound effects , [46] [72] some of them being ambient, as well as silence; [72] the sound effects have been added with the intent of inducing certain emotions and feelings in the player, [46] [72] such as urgency, displeasure, [72] or a sense of disturbance of their psyche.
The Silent Hill series has been universally praised for its graphics, atmosphere, and story. While the first three installments received critical acclaim, later games were less well received. The first installment in the series, Silent Hill , received positive reviews from critics on its release and was commercially successful. It is considered a defining title in the survival horror genre, moving away from B movie horror elements, toward a psychological style of horror emphasizing atmosphere.
Silent Hill 2 received critical acclaim. It was named the fourteenth best game of the PS2 by IGN , saying "It preserved most of the original game's what-might-be-out-there fear, but with major advances to the graphics and sound, the game was able to deliver a far more immersive, frightful and compelling storyline. Silent Hill 3 was mostly well received by critics, especially in its presentation, including its environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments.
Beginning with Silent Hill 4: The Room , the games have been slightly less well received; many reviewers criticized the increased emphasis on combat, compromising the horror aspect of gameplay. Origins received positive reviews despite some criticism. It was praised for going back to the old gameplay formula—according to IGN, " Origins does justice to the series as a whole.
GameSpot stated that "This old fog needs to learn some new tricks. Homecoming received favorable reviews. It was praised for its graphics and audio, but the horror and gameplay have been met with mixed reactions. Some critics, such as GameSpot, felt that it lost "the psychological horror factor that the series is so well-known for.
Shattered Memories received more positive reviews. GameSpot praised the game's effort at reinventing the first game's plot, rather than being a simple remake. Downpour received mixed reviews. While certain critics praised the soundtrack and story elements, it has been let down by "sluggish combat" and "occasional freezes". HD Collection has also received mixed reviews. Critics criticised towards many technical issues plaguing both games and artistic changes made to the games.
Book of Memories , while receiving mixed reviews, has been the least well received game in the series, with most criticism regarding the game's shift in genre.
They noted that it inspired the Upside Down, a parallel dimension in the series. Forgotten Memories: Alternate Realities is a very similar game to Silent Hill 2 and features some of the same voice actors, and highly similar monsters, and also mannequins. It was released on iPhone systems, and was going to be ported to consoles, but its status is unknown.
Print media of the Silent Hill franchise include a series of comic book adaptations; [] [] [] the novels Silent Hill , Silent Hill 2 and Silent Hill 3 by Sadamu Yamashita, which are novelizations of their eponymous video games; [] the novel Silent Hill: Betrayal by Shaun M. Jooste, which is a unique tale set within the titular town; [] [] [] [] the guide book Lost Memories ; and the art book Drawing Block: Silent Hill 3 Program.
A film adaptation of the first game in the series, Silent Hill , was released in It was adapted and directed by the French film director , producer and writer Christophe Gans. Gans himself is a big fan of the Silent Hill game series.
A second film adaptation, titled Silent Hill: Revelation and based on Silent Hill 3 , [] was released in The former received mixed reviews, while the latter received generally negative reviews. Template:Konami franchises. From Infogalactic: the planetary knowledge core. Jump to: navigation , search. This article is about the franchise. For the debut installment in the series, see Silent Hill video game.
For the film, see Silent Hill film. Main article: Silent Hill video game. Main article: Silent Hill 2. Main article: Silent Hill 3.
Main article: Silent Hill 4: The Room. Main article: Silent Hill: Origins. Main article: Silent Hill: Homecoming. Main article: Silent Hill: Shattered Memories. Main article: Silent Hill: Downpour. Main articles: P. Main article: List of Silent Hill series characters.
A second sample of the industrial composition "My Heaven" from the soundtrack of the first installment in the series, Silent Hill. Yamaoka used musical pieces of this genre to intensify the game's atmosphere. Main article: List of Silent Hill media. IGN Entertainment, Inc. Retrieved June 9, Gawker Media. Retrieved December 25, AOL Inc. Retrieved August 30, Retrieved October 23, February 1, Retrieved April 13, Retrieved November 10, CBS Interactive Inc. Retrieved January 15, Archived from the original on February 14, Retrieved August 31, Retrieved August 22, Archived from the original on October 23, Retrieved April 1, Future US, Inc.
Retrieved May 19, Retrieved July 22, It was also being developed around the same time as Too Human. Because they were never approached. Instead, Silicon Knights took the game to Sega. Was Konami ever approached? This is still unknown but a bevy of screenshots from the cancelled title show what could have been.
View More. The game was supposed to let 3, ga Oct 25, 12, Seoul. Xenosaga said:. Versus XIII. Jan 10, 1, Griffith said:. I'm sad that it took three pages to see this game referenced :. DiipuSurotu Member. Oct 25, 38, Gonzon06 One Winged Slayer Member. Nov 28, Oct 25, 2, JusDoIt Member. Oct 25, 16, South Central Los Angeles. Oct 27, Na'onak Member. Oct 25, 1, Detroit. I regularly think about Sega Blast Heroes. Apparently it was eventually released as Guardian Tales, a stand alone game with no reference to Sega whatsoever.
But I want the Sega crossover. Just Great Member. Oct 25, 1, Kujumz Member. May 30, Elder Scrolls 6. Undrey Member. Oct 29, 1, Sleeping Dogs 2 will always hurt, though it didn't get too far.
Replaying through L. Noire has gotten me really into the idea of whatever Agent was going to be. Oct 26, 1, Wil Grieve said:. That Wii game Sadness.
Feb 15, 3, Na'onak said:. That's pretty cool looking. Who was developing this? Guardian Tales - Wikipedia. Deleted member User requested account closure Banned. Mar 16, Bay Area, CA. Almost everything I was thinking of already got posted, so only other one that comes to mind is Coded Arms Assault. Probably was a good reason to cancel it, but still was going to check it out since I enjoyed the PSP game. Just weird that they seemed to put a lot of effort in the presentation.
Shiranui93 One Winged Slayer Member. Mar 7, It was only a teaser, but it hyped me a lot for some reason. I remember being super mad when it got cancelled. Mar 9, The original Rayman Raving Rabbids. Not because it necessarily would've been that amazing of a game, but because I was a huge Rayman fan as a kid when it was announced and the gap between what was shown off and what we got Sacul64 One Winged Slayer Member. Oct 27, 4, This is what's left of the footage from streams and several 3DS showings.
Unfortunately the Oct 25, 17, Sweden. DOOMleavy Member.
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